Here's Joseph's story of how joining the course helped him realise his dream of creating games, in less than a year.
Here is my story...
In 2013, I wanted to start my own video game company. So I began looking for an engine I that I could start writing games in. I was successful with that engine and put out two small apps with it.
I soon started my third title with that engine but hit it a wall because it was missing features that I needed. At the time I thought the developers would eventually have the features added , so I kept developing hoping that those features would be added by the time I needed them.
Well several months later, and my game nearing completion, I learned that some features like Google Play Services for Tier 2 of their product would not be a part of their road map until some time in the indeterminate future. I thought, well since I've spent so much time developing, let me see if I can write something myself.
I began trying to write an extension but realised this would take too much away from game development. I couldn't justify enhancing an engine that I felt should be done by the developers themselves. So I began looking for another something else and found this engine called Unity3D and went to their website.
When I got there, I saw how Unity3D had become popular and how many developers were creating good looking games with the product; and since they made it free to get started, I decided to go with Unity.
Now all I needed was some way to learn it - quickly. I went on Unity's website and found a ton of training material, and a great community; and it was good, but I still felt I needed someone to teach me things a little slower and plainly.
I began my search for training courses and thanks to Google I saw this thing called Udemy which teaches online courses. I clicked the link, did a search, and low and behold there it was, a list of Unity Courses being offered. I was ecstatic. It was almost like I was being guided there because things happened so quickly and smoothly. I don't mean to sound weird, but it's like being lead to the right place at the right time.
I looked over the courses being offered. I checked the ratings of those courses, how many people were enrolled, and then... I came to the Complete Unity Developer course. The ratings where a solid 5 stars, the comments were glowing and had thousands of students enrolled. So I took a quick look at the preview video and was immediately drawn in.
The training was just what I needed. It was paced for the complete beginner and the subject matter was explained very well. What surprised me the most, was how quickly I had my first board created. I mean within days, I had my assets imported, the colliders and physics set up and the first board of my game functioning.
Things happened pretty quickly for me. Now don't get wrong, there were some bumps along the way, but I was determined because I had spent a year before that developing with the previous engine, so time was of the essence to get this game working in Unity.
With the help of this course, I got my game converted and operating in Unity like I had it running in the previous engine.
Since the time I signed up for the course in February of 2015, I took my game that was 90% done in another engine and got in converted; those missing features implemented, and published on the Google Play Store. So I owe a great big THANK YOU for creating a course that walks with you as you learn Unity. That's the feeling I get as I take the course.
I'm telling you, this course was a godsend for me. It really was. I say that because I'm only a third of the way through the course, and I was able learn Unity3D, recreate my game from scratch and get it published to the Google Play Store (all while working full time and dealing with the other demands of life) in a total of 9 months.
Please keep up the good work because you have really helped me, and I couldn't be more thankful for the work you put in to make this course great.
I'm proud to present 'The Perfect Streak' for the android devices. I'm hoping to publish for iOS devices a few months after the first of year.